Hello Buddy!
Hello Buddy! is a game created for the "Compo" of Ludum Dare 45. The theme this time was "Start with nothing". Everything here (including music, sounds and assets) was created by me in 48 hours.
After the big bang, Alvin the atom feels alone and seeks company. Help him to find friends and evolve.
- Collect friendly (green) atoms
- Avoid hostile (red) atoms
- Grow big and evolve, when you have collected enough atoms!
The WebGL-Port was done after the initial 48 hours, so more people can test the game.
Did you notice that you get more points, if you collect more atoms before you evolve? ;)
#Update 10.10.2019: Fixed game breaking bug, where Alvin would leave the playfield around evolution 20
#Update 17.12.2019: Fixed atoms sometimes leaving Alvin and floating around in space, fixed strange gap between Alvin and the atoms when Alvin gets bigger, adjusted movement and rotation speed
#Update 31.12.2019: Increased performance, fixed a bug where green atoms may not be docked right after a red atom was touched, introduced evolution multiplier indicator in UI
Status | Released |
Platforms | HTML5, Windows, macOS |
Release date | Oct 06, 2019 |
Author | D4rkWeasel |
Genre | Puzzle |
Made with | Unity |
Tags | Ludum Dare 45 |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Links | Source code, Ludum Dare |
Development log
- New evolution multiplier + increased performanceDec 31, 2019
- Bugfix release is out!Dec 17, 2019
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