Hello Buddy! is a game created for the "Compo" of Ludum Dare 45. The theme this time was "Start with nothing". Everything here (including music, sounds and assets) was created by me in 48 hours.

After the big bang, Alvin the atom feels alone and seeks company. Help him to find friends and evolve.

  • Collect friendly (green) atoms
  • Avoid hostile (red) atoms
  • Grow big and evolve, when you have collected enough atoms!

The WebGL-Port was done after the initial 48 hours, so more people can test the game.

Did you notice that you get more points, if you collect more atoms before you evolve? ;)

#Update 10.10.2019: Fixed game breaking bug, where Alvin would leave the playfield around evolution 20

#Update 17.12.2019: Fixed atoms sometimes leaving Alvin and floating around in space, fixed strange gap between Alvin and the atoms when Alvin gets bigger, adjusted movement and rotation speed

#Update 31.12.2019: Increased performance, fixed a bug where green atoms may not be docked right after a red atom was touched, introduced evolution multiplier indicator in UI

StatusReleased
PlatformsWindows, macOS, HTML5
Release date Oct 06, 2019
AuthorD4rkWeasel
GenrePuzzle
Made withUnity
TagsLudum Dare 45
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
LinksSource code, Ludum Dare

Download

Download
hello-buddy-mac.zip 20 MB
Download
hello-buddy-win.zip 20 MB

Development log

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